VFX Shot

Entenkater

Entenkater

VFX Shot | 2021

In my 4th semester at the Lucerne school of art & design I had the opportunity to create a VFX shot.
I filmed the footage and combined it with CG Elements. For the CG part, I created a Rigid Body wood Simulation along with an interacting FLIP water simulation. Whitewater and dust simulations were added on top. Everything done using Houdini, rendered with Redshift and composited in Nuke.

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